What Comes After Artemis: The Road to a Lunar Gateway

The Gateway Concept When most people think of returning to the Moon, they imagine Artemis astronauts landing, collecting samples, and returning home - just like Apollo. That’s the goal for Artemis III and IV. But NASA is building something different for what comes after: the Lunar Gateway. It’s not a destination in itself. It’s infrastructure - a way station in lunar orbit that changes how humans explore the Moon forever. ...

April 9, 2026 · 9 min · James M

How BASIC Shaped a Generation of Programmers

How BASIC Shaped a Generation of Programmers When you powered on a Commodore 64 in 1983, the first thing you saw was: READY. Blinking cursor. No graphical interface. No visual metaphors. Just BASIC - a programming language that wasn’t supposed to be the foundation of computing education, but became exactly that. BASIC shaped how an entire generation thought about programming. Not because it was the best language, but because it was the only language available on personal computers. If you wanted to write anything on your C64, your Spectrum, your BBC Micro, or your Apple II, you were writing BASIC. And when constraints force a population into a single tool, that tool becomes the culture. ...

April 9, 2026 · 12 min · James M

The Most Valuable Skill Is Knowing What Not To Build

Every builder knows the feeling. You have an idea. It’s clever. It could be useful. You start sketching it out, planning the architecture, imagining how it would work. Then you stop. Not because it’s impossible. Not because you lack the skill to build it. But because something inside you says: This is not worth building. That instinct - that ability to say no - is rarer and more valuable than knowing how to build something well. ...

April 9, 2026 · 7 min · James M

The SID Chip: Engineering the Most Iconic Sound in Computing History

The SID Chip: Engineering the Most Iconic Sound in Computing History The Commodore 64, released in 1982, had one feature that set it apart from every other personal computer: it had a synthesizer on a chip. Not a speaker driver. Not a simple sound generator. An actual synthesizer - with oscillators, filters, envelope generators, the same components used in professional synthesizers costing thousands of dollars. The chip was called the SID (Sound Interface Device), and it became the most recognizable sound in computing history. The C64’s distinctive bleeping, blooping, warbling synthesized sound became the voice of 1980s gaming culture. Even today, hearing the SID chip immediately triggers recognition: you’re hearing a Commodore 64. ...

April 9, 2026 · 12 min · James M

Claude Mythos: The AI Benchmark Breaker That Won't Be Released

TL;DR Claude Mythos Preview set new records across coding, mathematics, and reasoning: 93.9% on SWE-bench Verified, 97.6% on USAMO 2026, and leads GPT-5.4 on every shared benchmark The USAMO result - a 55-point jump over Claude Opus 4.6 - suggests genuinely different reasoning capabilities, not just incremental improvement, and Anthropic screened against memorization concerns Despite dominating benchmarks, Mythos is not publicly available because it autonomously discovered thousands of zero-day vulnerabilities across every major OS and browser Access is restricted to 12 major tech and finance companies via Project Glasswing, a defensive cybersecurity research initiative backed by $100M in Anthropic usage credits The wider implication: we have entered an era where “the best model” and “the publicly available model” may be permanently different things, with security becoming a deployment constraint alongside capability Anthropic released Claude Mythos Preview on April 7, 2026 - and immediately announced it won’t be publicly available. ...

April 8, 2026 · 5 min · James M
Following the Money in Data

Following the Money: Databricks vs Snowflake vs the Open-Source Alternative

The views in this post are my own personal reflections on the data industry, written in my own time. They are not about any specific employer, team, or colleague, past or present, and do not draw on any non-public information. In 2026, the technical gap between Databricks and Snowflake has narrowed to a sliver. Both offer world-class serverless compute, both support Iceberg/Delta as first-class citizens, and both have integrated AI agents that can write SQL better than your average intern. ...

April 8, 2026 · 4 min · James M

Copy Protection Wars: The Ingenious Schemes Of 1980s Software

Copy Protection Wars: The Ingenious Schemes Of 1980s Software Before the era of always-online DRM and AI-powered anti-tamper software, the battle against software piracy was fought with cardboard, plastic, and clever manipulation of magnetic disk geometry. In the 1980s, developers faced a simple problem: floppy disks were incredibly easy to copy. Their solutions, however, were anything but simple. This was the “Copy Protection War,” an arms race between software houses and the burgeoning “cracker” scene that birthed the Demoscene and defined digital culture for a generation. ...

April 8, 2026 · 4 min · James M

When 8-bit Computers Taught An Entire Nation To Code

There is a specific sound that defines the childhood of a generation: the high-pitched screech and rhythmic thrum of a data cassette loading into an 8-bit computer. In the early 1980s, the United Kingdom underwent a transformation that was arguably more profound than the arrival of the internet a decade later. While the US was falling in love with the office-centric IBM PC and the “appliance” feel of the Apple Macintosh, the UK was building a nation of bedroom coders. ...

April 8, 2026 · 3 min · James M

The Engineer's Guide to Managing Creative Burnout

The Shape of Engineer Burnout Creative burnout in engineering looks different than burnout in other fields. It’s not just exhaustion from long hours (though that’s part of it). It’s the specific fatigue that comes from: Infinite scope. Features that seemed scoped end up needing architecture work, documentation, refactoring, and support. The work expands to fill available time. Context switching. Ping-pong between your own work, meetings, code reviews, unplanned incidents, and people asking “quick questions” that aren’t quick. Invisible work. You spend days thinking about a problem before writing a line of code. To everyone else, you look idle. Pressure mounts. Decision fatigue. Every technical choice branches into five more questions. Should we use library A or B? Refactor or ship? Upgrade or wait? Your judgment gets spent before lunch. The expectation to be always-on. Slack notifications, on-call rotations, “can you just look at this?” messages at 6 PM. The mental boundary between work and life dissolves. This burnout doesn’t announce itself with a bang. It creeps in through a thousand small surrenders: skipping lunch, saying yes to projects you don’t have time for, staying late “just one more time,” working weekends to catch up. By the time you notice it, you’ve already lost the energy to fix it. ...

April 7, 2026 · 13 min · James M

SpaceX Starship vs NASA SLS: Two Visions for Deep Space

Two Paths Diverge The 21st century space race isn’t between countries - it’s between philosophies. NASA’s Space Launch System (SLS) and SpaceX’s Starship represent two radically different bets on how to explore deep space. The SLS is the traditional aerospace approach: specialized hardware, proven technology, massive government investment, and a decades-long development timeline. Starship is the startup approach: rapid iteration, reusability, vertical integration, and “fail fast” in practice. Both are heading to the Moon. Only one philosophy will define deep space exploration beyond. ...

April 7, 2026 · 8 min · James M